When the parameters say Min and Max (ie. Scanline Strength Min.), it allows you to set the strength of the effect differently for bright and dark colors. For example, if I want the scanlines to be invisible in white, I would set Scanline Strength Min. 0.0. Conversely, if I I want scanlines to be very bold in dark tones, I would set Scanline Strength Max. 1.0.
0.8 Might be a bit high for 1080p non-integer since stronger lines can look more uneven. 0.65 Is about as high as I would go. I would also recommend Mask Type 1 for you since those professional Sony CRTs have a very fine pitch.
Xrgb Mini 1080p Scan Lines Photoshopl
Thanks for the reply EasyMode, regarding the scanline beam parameter, whilst setting that at a higher makes the scanlines wider does it also make the edges of the scanline softer as they would appear on a CRT, or are the edges still sharp?
The challenge with all CRT shaders is overcoming the brightness limitation of current display tech while still providing convincing scanlines and/or a mask. With current display tech this means you have to strike a compromise between brightness, color, contrast, and mask/scanline intensity.
[QUOTE=BlockABoots;29138]Thanks for the reply EasyMode, regarding the scanline beam parameter, whilst setting that at a higher makes the scanlines wider does it also make the edges of the scanline softer as they would appear on a CRT, or are the edges still sharp?
Here are my latest settings:H sharpness: 0.0V sharpness: 0.50mask strength: 0.60scanline strength: 0.80beam min width: 0.50beam max width: 0.50scanline min brightness: 0.00scanlines max brightness: 0.00input gamma: 2.4output gamma: 2.2brightness boost: 1.6dilation: 0.00everything else default.
I think this is getting pretty close to the real thing in terms of brightness, color, contrast, and the prominence of the mask/scanlines. I think the color and contrast might still be improved slightly, though. 2ff7e9595c
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