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Xrgb Mini 1080p Scan Lines Photoshopl



When the parameters say Min and Max (ie. Scanline Strength Min.), it allows you to set the strength of the effect differently for bright and dark colors. For example, if I want the scanlines to be invisible in white, I would set Scanline Strength Min. 0.0. Conversely, if I I want scanlines to be very bold in dark tones, I would set Scanline Strength Max. 1.0.


0.8 Might be a bit high for 1080p non-integer since stronger lines can look more uneven. 0.65 Is about as high as I would go. I would also recommend Mask Type 1 for you since those professional Sony CRTs have a very fine pitch.




Xrgb Mini 1080p Scan Lines Photoshopl




Thanks for the reply EasyMode, regarding the scanline beam parameter, whilst setting that at a higher makes the scanlines wider does it also make the edges of the scanline softer as they would appear on a CRT, or are the edges still sharp?


The challenge with all CRT shaders is overcoming the brightness limitation of current display tech while still providing convincing scanlines and/or a mask. With current display tech this means you have to strike a compromise between brightness, color, contrast, and mask/scanline intensity.


[QUOTE=BlockABoots;29138]Thanks for the reply EasyMode, regarding the scanline beam parameter, whilst setting that at a higher makes the scanlines wider does it also make the edges of the scanline softer as they would appear on a CRT, or are the edges still sharp?


Here are my latest settings:H sharpness: 0.0V sharpness: 0.50mask strength: 0.60scanline strength: 0.80beam min width: 0.50beam max width: 0.50scanline min brightness: 0.00scanlines max brightness: 0.00input gamma: 2.4output gamma: 2.2brightness boost: 1.6dilation: 0.00everything else default.


I think this is getting pretty close to the real thing in terms of brightness, color, contrast, and the prominence of the mask/scanlines. I think the color and contrast might still be improved slightly, though. 2ff7e9595c


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