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Fear 2 Free Download Mac



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Fear 2 Free Download Mac




It's a bit clumsy on itch.io, but you have to re-download the game to update it. It's probably not worth the effort with every new small patch that comes around (unless there is something specific you want fixed mentioned in the changelog) but whenever bigger updates rolls out, it might be worth it.


Speaking of lags , seems like its only my problem with game freezing and slowing down on chases, so i guess my pc is just poo poo, still would apreciate some optimization option setting to improve fps.All in all ,wanted to thank you for creating such an inspiring game, its about projects like this, that make me wanna do something on my own. Details , details , details, its all about them what makes this game a masterpiece.Seeing more of them in the future would be great.


I believe there are ways to download and install old versions of OS. I know I personally never upgraded my Mac past Mojave specifically because I didn't want to lose the ability to play the first Fear & Hunger. I would personally love a port to Mac, but I can understand if that's not exactly a lucrative move given that most people wouldn't be able to play it without downloading an earlier version of OS.


I have not anonced this anywhere because I need to restore my accounts, and I preferred to work on the project. But I want to write it at least somewhere. I lost interest in studying at the university despite excellent grades. I've always wanted to do game design. I decided that in order to test my skills and build a portfolio, creating my own commercial game would be a good test. I remembered fear and hunger and the thought that it was interesting to see something similar but more in the theme of a stalker. At the end of 2021, I bought an RPG maker and started studying it and creating a game. I live in Ukraine and when the war started i definitely decided to finish my project. Martial law, air raid alerts and power outages create inconveniences but I don't think this is enough to stop me. I have already completed my project by 80% My biggest weakness is the absolute inability to draw, and especially when fear and hunger come with an incredible artistic approach as an alternative to you. But, I found how to make my game stand out. I didn't pay as much attention to the side details that some players miss, but I tried to put more emphasis on the main story and key characters. This is no longer an atmosphere of fear and hunger, but it should not be. I am doing my own project with my own ideas after all. I think it should be released in the spring. I wonder if a person for a year and a half will be able to oppose something to the ancient god who has been preparing for the festival for many years.


I understand that posting links in comments to someone else's game is impolite in some way. I mentioned fear and hunger in the description of my game as the main inspiration. If orange finds these comments unacceptable, he may demand that they be removed, I don't mind.


I never checked the replies to this, well that sure is a relief! the hunger and mind worries on the first fear and hunger were already a really big deal for me, specially when having bad rng on food loot and not getting the recipes book. I never played the demo because I wanted to get surprised by the game, sounds like it was a good idea to do so


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Layers of Fear is a visually haunting game that builds tension and drama through its themes of love, art, and mental illness. Unfortunately it squanders the fear that it builds by removing any clear point of failure and making you hunt for its story.


Fear emerged during brain evolution to allow animals to cope with dangers, e.g., by escaping or freezing (3), and it is usually activated by potentially dangerous external stimuli that evoke stress responses modulated by the hypothalamic-pituitary-adrenal (HPA) axis and glucocorticoid hormones. The relationship between fear and stress is complex and although both are often experienced concurrently, stress is assumed to be broader and usually encompassing fear. Therefore, stress responses do not always entail fear, while acute fear typically occurs as a stress response (4).


High levels of fear in humans represent a threat to the sense of safety and security, which elicit further negative emotions and generate alterations in physiological arousal and reactivity (5), distress, and heightened anxiety sensitivity (6). These alterations increase the risk of emotion dysregulation (7) and consequently, the risk of psychopathology (8). In fact, intense experiences of fear, especially when prolonged in time, may alter the regulation of genes controlling the neuroendocrine response to stress (e.g., by an excessive synthesis and secretion of glucocorticoids) (9), fostering physical and mental diseases (10).


This theoretical model of fear experiences might contribute to our understanding of the origin and maintenance of fear-related symptoms during the COVID-19 pandemic. Based on the described theoretical framework, we developed a brief instrument, the Multidimensional Assessment of COVID-19-Related Fears (MAC-RF). The name of the measure reflects the fact that it is aimed to assess the four dimensions of fear described in the theoretical model.


After the positive testing for unidimensionality, we proceeded with unidimensional IRT analysis of the final measure. The results of IRT analysis based on graded model are summarized in Table 2. Each item of the MAC-RF provided sufficient (item 5) to excellent (item 2) level of information on the latent construct of the specific fear facet. The most discriminant item (i.e., the item with higher a-value) was item 2 (concerning a fear for the body), while the most difficult item (i.e., the item with the highest b-value and with the lowest probability to receive a high score) was item 6 (related to the fear of not knowing).


With regards to the information provided by the MAC-RF at different levels of θ (in IRT analyses, θ represents the latent variable that is standardized to have a mean of 0 and a standard deviation of 1), the MAC-RF provided most information on the latent construct of fear at levels of θ between 0 and + 0.8 (Table 3). The MAC-RF was not particularly informative at its lowest total scores, as expected of a measure that aims to identify individuals with clinically relevant levels of fear. With the MAC-RF total scores of 11 (which corresponds to a θ of 0 in the population-based distribution conversion table from summed score to scale score) or above, the instrument provided a highly relevant information on the latent construct of each fear facet. A total MAC-RF score of 20 corresponded to a θ of 1, suggesting that this score might be a cut-off value for identifying heightened experiences of fear that deserve clinical attention.


The eight items of the MAC-RF identified by IRT analysis provided sufficient to excellent information on the latent construct of fear (see Table 2), with values of the a parameter ranging from 0.93 to 3.24. Notably, the highest value of the a parameter was found for item 2, related to the fear for the body, and thus to the fear of being contaminated by the virus. This finding is consistent with research (13) and theory (24) suggesting that the most prominent fear during the pandemics relates to the risk of illness and death. Results of the validation studies of the other two instruments developed to assess fear and related constructs in the context of the COVID-19 pandemic are also in agreement with our findings. Thus, one of the item of the fear of COVID-19 scale on which the participants had the highest scores assessed a fear of death resulting from COVID-19 (13). Similarly, a factor concerning danger and contamination fears extracted from the COVID Stress Scales accounted for most variance compared to other factors (23). In contrast, the lowest value of the a parameter (and thus the lowest discrimination ability for the underlying construct of fear) was observed for item 5 of the MAC-RF which regards the fear of knowing. This result suggests that knowledge about COVID-19 and the associated risks is perceived as promoting a sense of control, with the fear of not having that knowledge being most distressing.


The fit indices of the MAC-RF were good (see Table 4), with all items loading above.45 on the latent construct and a good RMSEA of.03 (25). Also, internal reliability was good and the average inter-item correlations were in the suggested range between.20 and.40 (26). Thus, the MAC-RF can be considered an internally valid and reliable measure of the fears related to COVID-19.


We also found gender differences, with females displaying higher levels of fears than males on the total MAC-RF scores and on all item scores, except for item 6 related to the fear of not knowing (see Table 5). These gender differences were analogous to gender differences on the general psychopathology scores, where females reported higher levels of depression, mania, anxiety, somatic symptoms, and memory problems than males, while males reported higher substance use than females. These findings are highly consistent with previous research reporting increased levels of fear among females (27, 28), and more generally with research showing that females are more prone to internalizing symptoms, such as anxiety and depression, whereas males are more prone to externalizing symptoms, such as substance use and antisocial behaviors (29, 30). 2ff7e9595c


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